Steve Thompson

With a Creative Fiction Writing BFA under my belt, I want to craft video game narratives that will touch players and stay with them for years.


About me

I grew up on point-and-click adventure games and largely Nintendo products but was able to build my own PC in high school. My free time is spent largely between writing my own creative work and engaging in gaming in some way, whether it be through playing them myself or watching someone else play them through websites like YouTube and Twitch.
I discovered the power of game narratives in middle school through Xenoblade Chronicles and have been writing as a hobby since 2012. I earned my BFA in Creative Writing from George Mason University.



Resume

Take a look at my resume here.



Current Project

My queer sci-fi fantasy novel, Calas!


What I Bring

  • "Traditional" prose writing skills

  • Scriptwriting style writing skills

  • Strong dialogue and character work

  • Ability to work remotely and on-site

  • Team and project-oriented mindset

  • Extreme attention to detail

  • Passion towards video games



Samples of Work

  • Huldrawood, a visual novel made in 2 months for a game jam in 2024, on which I worked as the narrative designer, covering major plot points, character interactions, and player decisions

  • Pandora; Delicate Terrors of a Forgotten Dream, a demo for a visual horror novel created for Otome Jam 2024 on which I worked as an editor for dialogue and narration (credited as Steveuschrist)

  • 2234, a short sci-fi story

  • The first few scenes of 2334 in scriptwriting form

  • A short Twine project

  • The first four chapters of Calas, a work-in-progress sci-fi fantasy novel.

  • A collection of 11 poems