
Steve Thompson
With a Creative Fiction Writing BFA under my belt, I want to craft video game narratives that will touch players and stay with them for years.
About me
I grew up on point-and-click adventure games and largely Nintendo products but was able to build my own PC in high school. My free time is spent largely between writing my own creative work and engaging in gaming in some way, whether it be through playing them myself or watching someone else play them through websites like YouTube and Twitch.
I discovered the power of game narratives in middle school through Xenoblade Chronicles and have been writing as a hobby since 2012. I earned my BFA in Creative Writing from George Mason University.
Resume
Take a look at my resume here.
Current Project
My queer sci-fi fantasy novel, Calas!
What I Bring
"Traditional" prose writing skills
Scriptwriting style writing skills
Strong dialogue and character work
Ability to work remotely and on-site
Team and project-oriented mindset
Extreme attention to detail
Passion towards video games
Samples of Work
Huldrawood, a visual novel made in 2 months for a game jam in 2024, on which I worked as the narrative designer, covering major plot points, character interactions, and player decisions
Pandora; Delicate Terrors of a Forgotten Dream, a demo for a visual horror novel created for Otome Jam 2024 on which I worked as an editor for dialogue and narration (credited as Steveuschrist)
2234, a short sci-fi story
The first few scenes of 2334 in scriptwriting form
A short Twine project
The first four chapters of Calas, a work-in-progress sci-fi fantasy novel.
A collection of 11 poems